Konami asked Hideo Kojima to do the next Silent Hill


Hideo Kojima, best known as the creator of the Metal Gear Solid, recently said that the president of Konami has asked him to make the next Silent Hill game, specially after Kojima said that he wouldn’t mind working on the series.

“In the past I’ve mentioned Silent Hill in interviews, and as a result of that the president of Konami rung me up and said he’d like me to make the next Silent Hill.

Honestly, I’m kind of a scaredy-cat when it comes to horror movies, so I’m not confident I can do it. At the same time, there’s a certain type of horror that only people who are scared of can create, so maybe it’s something I can do.

That said, I think Silent Hill has a certain atmosphere. I think it has to continue, and I’d love to help it continue, and if I can help by supervising or lending the technology of the Fox Engine, then I’d love to participate in that respect.”

What do you think about Hideo Kojima working on the next Silent Hill title? Would that make Konami finally open their eyes and give to the series the love it deserves?
These news certainly give some hope on what the future of Silent Hill will be, and seeing Konami refering a “next Silent Hill” actually makes me happy, specially if it has Kojima on the team!

Silent Hill Revelation 3D is the next cover of “FANGORIA” magazine


FANGORIA #318 doesn’t hit the shelves or arrive in your mailbox till next month, but we’ve got the first peek at the cover and the full contents to share with you now for the second of our 100-page Halloween issues!

 

Haunting the front of this mag is the reincarnation of Alessa from SILENT HILL: REVELATION, the eagerly awaited 3D sequel based on the hit video games; we’ve got interviews with both director Michael J. Bassett and monster maker Paul Jones. We also cut into such acclaimed new indie films as the creepy medical/psychological shocker EXCISION, the killer-kids chiller CITADEL and the monster-tinged lesbian romance JACK & DIANE, and have words with RZA and Eli Roth on their bloody martial-arts homage THE MAN WITH THE IRON FISTS. On the nostalgia tip, John Waters celebrates the 40th anniversary of PINK FLAMINGOS, we present Class of 1982 interviews with THE SENDER director Roger Christian, BASKET CASE creator Frank Henenlotter and CLASS OF 1984 star Timothy Van Patten and unearth a chat with Hammer actresses Veronica Carlson and Virginia Wetherell, plus lots more. Head down past the cover for the full details!

GUTS

INTERVIEW: VERONICA CARLSON & VIRGINIA WETHERELL They tangled with monsters in Hammer films, and one married Dr. Frankenstein.

PREVIEW: “VAMPS” Here’s a comedy that proves a modern youth-oriented vampire flick doesn’t have to suck.

PREVIEW: “JACK & DIANE” There’s a scary side to every relationship, and this film makes it literal.

PREVIEW: “EXCISION” A new talent on the horror scene makes the cut with a surreal study of medical psychosis.

INTERVIEW: JOHN WATERS Decades later, he recalls giving good taste the bird with “Pink Flamingos.”

INTERVIEW: DAMON PACKARD No budget? No problem! The underground filmmaker forges ahead regardless.

INTERVIEW: JACKIE JOSEPH She only planted herself in one Corman flick, but it was a classic: “The Little Shop of Horrors.”

PREVIEW: “CITADEL” In which a young man petrified of going outside finds terror breaking down his door.

PREVIEW: “THE MAN WITH THE IRON FISTS” Hands, feet, blades and blood fly when RZA and Eli Roth take on the martial-arts genre.

PREVIEW: “SILENT HILL: REVELATION”: MICHAEL J. BASSETT The first film set a chilling standard that the sequel’s director vows to uphold.

PREVIEW: “SOUTH TEXAS BLUES,” PART SEVEN More of our advance peek at Christopher P. Garetano’s “Chainsaw” comic.

PREVIEW: “SILENT HILL: REVELATION”: PAUL JONES The monster maker is no stranger to video-game-based beasts.

FEATURE: THE “WALKING DEAD” VIDEO GAME Telltale’s heart and soul went into adapting the zombie comics for home play.

CLASS OF 1982: ROGER CHRISTIAN Lost amidst higher-profile horrors, his offbeat chiller “The Sender” deserves a new look.

CLASS OF 1982: TIMOTHY VAN PATTEN In “Class of 1984,” he ruled the school with a reign of terror.

CLASS OF 1982: FRANK HENENLOTTER It’s hard to believe it has been 30 years since he first opened the “Basket Case.”

MINIFEATURES: BATES MOTEL AND NETHERWORLD The haunted attractions offer multitudes of monsters for Halloween.

LIFE IN THE BOX: “HELLRAISER: HELLSEEKER” Ashley Laurence found her way back into Pinhead’s fold for this follow-up.

DIARY OF THE DEB: “RUDYARD KIPLING’S MARK OF THE BEAST” Filming the tale of a leper, Debbie had a face-off with nature.

INTERVIEW: TOBY LINDALA The FX artist has been making faces and breaking bodies for two decades now.

MINIFEATURE: FEARNET The small screen offers a 24-hour home for horror here.

GRAVY

FIRST RITES He can’t stay “Silent”

POSTAL ZONE There’s safety in “Peaks”

MONSTER INVASION Previews of “Paranormal Activity 4,” “Paura 3D,” “Famine,” the New York City Horror Film Festival and more

TRASH COMPACTOR The heavy metal horror of “Trick or Treat”

THE VIDEO EYE OF DR. CYCLOPS Reviews of Criterion’s “Rosemary’s Baby,” “The Hole,” “The Tall Man,” new Jean Rollin & Mario Bava discs and others. Plus: Feeling the Chemical Burn

CLASSIFIED AD VAULT

DEAD FORMAT Turning Japanese for “Braindead”

Source: [Fangoria]

 

Take a look at Silent Hill set on Halloween Horror Nights at Universal Studios (SPOILER ALERT!)


 

“Cross through the portal of pain from Fog World to Otherworld, where the forsaken town of Silent Hill awaits.

Feel your blood freeze as you come face to face with Pyramid Head, the colossal executioner, armed with an enormous jagged blade. Go under the knives of devilishly disfigured nurses, determined to scar you for life. Struggle for your final gasps of air as the Bogeyman smashes everything in his path with his murderous hammer.

It’s not a game. It’s not a movie. This time, the nightmare is real. ”

Welcome to Silent Hill Horror Nights [SPOILER ALERT!]


The following content may contain spoilers about Silent Hill set at the Universal Studio’s Halloween Horror Nights, so continue reading at your own risk.

For the first time ever, Universal Studios picked a videogame to make part of their “Halloween Horror Nights” – Silent Hill is the one! If you’re attending this event you’ll have the unique chance to experience Silent Hill in reality, with detailed sets from the movie and games.

Check ou these photos from the set, as well as videos previewing Silent Hill on UHHN.

  • The maze will combine elements from both the existing video games and the films, including the upcoming Silent Hill: Revelations 3D.
  • Game developer Konami has been involved in the maze’s creation on an advisory level.
  • Red Pyramid, the Missionary, Bogeyman, Dark Alessa, the Nurses, Colin the Janitor and Robbie the Rabbit all make an appearance in the maze.
  • The soundtrack takes its cue from the games and because there is so much music to draw from, the soundtrack experience may be different for each attendee depending on when they visit the attraction.
  • Various scents will be pumped through the maze, including the smell of blue cotton candy.
  • The maze relies heavily on fog (naturally) and sound effects, including the memorable air raid siren.
  • Howard Blackwood, Silent Hill’s postmaster, will greet attendees in front of the maze.  Be sure to follow @HorrorNights to learn how to score cool prizes from him during HHN’s hours of operation.

Source: [Shock Till You Drop]

Off topic – “Nevermind”


Remain calm and “Nevermind”…  a indie psychological horror game that will help you to overcome your fears. You just need to remain calm!

This is not Silent Hill related, however I had to share this new project with you. I’ve seen it at Rely On Horror, and I found the permise of this game very interesting and innovative. So far as I understood, you play as a doctor on a medical clinic and you have in hands cases of patients with psychological problems that broke with their normal life. Therefore you’ll have to go through their traumatic memories in order to figure out which is the origin of the problem. Players will have to face those same episodes and remain calm to the adverse stimuli because your reactions have immediate effects on the gameplay and how the game it self goes – if you get stressed the game will become harder and harder to play, while if you remain calm, things will become very simple, and they will be kept simple if you keep yourself calm when facing scary moments. This way you learn to control yourself and your fears, which is very usefull to your normal life experiences.

Check out some videos of gameplay:


Nevermind Developer Video: What is Nevermind? from Erin Reynolds on Vimeo.

Source:[Rely On Horror]